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Stellaris, a grand RTS game on a larger scale

Stellaris is a 4X grand strategy game that’s unique in its own way. The game features space exploration, managing an entire empire, diplomacy, and warfare with other space civilizations. It was released on May 9th, 2016 by Paradox Interactive.

Grand Gameplay of Stellaris

Stellaris is a Real-Time Grand Strategy Game, set in space at the beginning of the year 2200. You take control of an entire species in its early stages of interstellar space exploration. The game is set in the time when faster than light speed was invented.

Depending on a few factors, the ultimate goal of the empire can range from galactic conquest, hoarding of resources, to the peaceful coexistence or absolute obliteration of all sentient life. There are also diplomatic options such as alliances and trade agreements with other races, which improve your standing with factions.

Stellaris Nations
Stellaris Nations

The game begins by either picking one of the premade empires or by creating a species. The process includes picking a mixture of positive and negative characteristics to create a most balanced species possible. Next, you can customize the empire of your species (with Ethics and Civics points, respectively). Those points can give different buffs, restrictions. Civics can include secondary playable races such as robots or a strong but unintelligent grunt race.

A special previously mentioned ethic named Gestalt Consciousness makes the empire a hive mind or robotic empire. Both ethics and most civics can be swapped throughout the game. By that point, the player may choose to customize the flag, homeworld, name and engineering style.

Random Events in Stellaris

You begin with a single habitable planet in your species’ territory, few mining and research stations, a construction ship, a science ship, several warships and a starbase. Early stages of the gameplay include exploring and colonizing space. The mid-game focuses on diplomacy and governing an empire. In the late game, random crisis events may occur that have consequences on the entire galaxy. For example, an invasion by extra-dimensional forces, or awakening of a sentient AI that wants nothing less than obliterate your empire. Your job during these crisis events is to suffer the least possible losses and/or defeat and exterminate the cause of the crisis.

This is what makes Stellaris so unique. It has elements of both a faced paced RTS and a grand-strategy game. That’s why you never know what might happen next, and that’s the exact reason the game stays fresh.

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